Oct
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1 Oct 08:43 AM to 31 Oct 08:43 AM
World 66 Laws The oldest member organization, this is a simple one. You bring essense, they give you laws and noted essense back. Red robes are worn by official crafters. World 16 Airs Just like law-running the event is a place for freeplay...all you have to do is give the crafters a few essense items and they give you some airs and essense. World 132 Yanille Flackers This is where fletchers can gather in peace, away from the banks. Does anyone know of more, where people simply meet to play in tranquility?

This is why you should be the boss

I'm here to discuss the numerous advantages of being bossy. While it won't be helpful at low levels, it could help you achieve a high level of combat. Benefits ---- As you boss other players, you will also gradually increase your bank value. It's wonderful to have a variety of drops and not get bored. After bossing for some time I am sure that you'll get plenty of turmoil (maybe even 99) and yak(charms too), probly oversprays, professional equipment 99 mage, and range deciding how you invest your cash.

The divine sigil, god Wars dungeon items and torva armour are available from bosses with high rank. Since most teams require extremes and chaos You don't need to get 96 herblore.

You can increase your kills by using the fire cape/ bandos armorand chaotic weapons. This can help you save the cost of expensive party hats. You can save money by investing in the effigies of bosses (ONLY SOLO’S) to more expensive skills such as herblore. The people who are afraid to boss because of their lack of experience can perform massive favors for bosses and even hope to get rich by using the lootshare system.

Disadvantages----Takes extremely long to see drops such as a sigil from corp or torva armour from nex and can get frustrating but the effort is well worth it. It's not typical to see a lot of drops before you gain more requirements, such as extremes, turmoil and chaotic weapons in order to be able join good teams. Discuss whether there are advantages or disadvantages of bossing.

I'm level 129, I started playing RS about a month prior to when RS2 was launched. Since I was in middle school at the time it was easy to find the time (days) to play RS. I meant that I was a normal child with good academics. I also did normal sports. But when you're than young, there's only so much stuff you can accomplish, and I was among the very first people in my freaking county to have DSL back then (Still are using it fuuuu.png), so what did I have to lose by having my scapes on? God know how much about computers this game taught me as a 11-year old self.

I am not here to smother your face with nostalgia. In the last year RS has released mounds of updates that are high-level including turmoil (which I don't like), chaotic weapons godwars, godwars, nex corp, and all sorts of crap. Although I am not averse to the requirements, there are many other things I don’t have, but if I had the time permitted, I'd certainly have them.

The aspect of RuneScape that has seen the biggest change is the community. The majority of older players who were members of clans with large numbers, have grown up in the past three years since PKing was eliminated. The new era has arrived, and there is no going back. Adding the wildness to your game will not make anything better. PVP is, as I must admit, turned into an unforgiving competition.
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