Crafting was a cool concept to introduce in the game in the beginning.
Mhmm! His namesake is Hunk from Voltron (at least the Animal Crossing Items Netflix show one). He also appears to love food, so it is a perfect fit!
I need to set mine up in living area to find out if any pets enjoy watching it also.
Ohh yessss! They had been from BK! When Pokémon was huge!! Well, when Pokémon was a thing for the first time in the United States.
That is ADORABLE! My puppy liked watching me play Pokemon, and my new kitty enjoys watching my husband play Call of responsibility...I believe I should be worried...
Hmm... that is reason enough to worry. I'd be on the lookout for any sinister/suspicious acts from that kitty, seems they're training for war.
My kitty too is enthralled by AC! No other game actually, but he loves sitting in the base of my tv watching me run around (aimlessly) in my island.
Wow. I would have a VERY unproductive day when I had a cat that did this, because I'd just chase bugs up the display's border repeatedly.
Gonna need to make a very small butterfly out of paper and hang it by a string for him. See if he enjoys it. I really like it tho. Any inquisitive creature looks are the best
Aww, that is so cute! It is fascinating how they just obviously have those behaviours. And yupp, I'm sure they were nice and orderly (the Pokeballs) until he got up there and pushed them about.
I got mine in March of 2017 therefore it is about as old as they come and I've never had an overheating problem. I think it's an issue with your specific unit.Nd complex personalities, there could be forgiveness.
Crafting was a cool concept to introduce in the game in the beginning. But the lack of QoL features, really turned the mechanic into a chore more than other crafting-centric games. I genuinely hope more of the Cheap Nook Miles Ticket game doesn't become about crafting later on. Think there's ample space to evolve without creating that system more robust. As an example, they could introduce mini games, multiplayer content, more villager types and animals, deeper mechanics, mechanics other than just gathering.
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