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1 Sep 08:45 AM to 30 Sep 08:45 AM
Recently, I thought about minigames that are located in the wilderness, that will soon be moved to the Gamer's Grotto (north of Falador). This is the general idea. Instead of ensuring that minigames are moved to the right places based on their history, they will simply be bundled into some stupid place?

In any case I took an examination of what minigames were actually in the wild such as Clan Wars. Most of these minigames seem to be a bit "wild-centered", which means that they are not logical if placed elsewhere.

Because it is situated in the north The Mage Arena can be dangerous and it is possible to be attacked. In addition, you can't fight with the same gear in the event you are assaulted. Stolen Creation is a camp committed to worshipping and reincarnation of the revenant ghosts that haunt the battlefields of godwars. The fist is guthix, an ancient battle site which is maintained and guarded by the Guthix Druids, is where many warriors gather to fight each day, and to gain the arena's's's's's's's.

Activities 2 and 3 will continue to be, but I also know that Clan Wars doesn't necessarily need to be wilderness-focused. The ability to fight one another for training purposes could be easily transferred to Al Kharid's famed duel arena. It will be fine to let the mages construct some interdimensional portals using the same magic as that used to create POHs (yes there's an explanation! ), and it is a great idea.

It is possible that the revenants that are currently in a strange cave and are taking creation, can be relocated. My view is that the camp of the mystic ought to be located in the middle.
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