In the future, bosses with OSRS Items difficult bosses are likely to add a variety of Dung-style bosses. They will have nothing to lose. Although some bosses are less effective than others (Lexicus is a prime example) I think that changing the tactics used to take down bosses can make for more exciting boss fights.

Jagex and the Dangers A Half Assed Wildy

Following all the excitement about the revival of the wild, I want to take an in-depth look at what it will mean for the game. What would the new rules we have been using over the years conflict with "the wildy" and the issues this creates.

Firstly lets discuss the wilderness boundaries, before 07 there were no safe zone and this is the most fundamental of the current design for wilderness that has safe zones included. Now while you could argue that they should remain, they disrupt the flow of any currently pvp fights. They encourage players to go into safer areas, and focus on fighting within the zone.

This is a Buy RS3 Gold for the primary purpose of the lawless area. It is time to ask ourselves if we can get a new designed wilderness, whether the one we see in BH Worlds or the one we currently have. The problem with current activities in wildernesses that were not previously in existence is a different issue. Do they stay or go, and what effect will this have.