Despite the diligent work performed by NPD, Chart-Track et al the games sales analysts are trapped in the old-fashioned way of RuneScape gold tracking only physical products that are boxed. It is this scenario that makes the digital distribution and free play models an undiscovered phenomenon. We don't remember these details each week, whether in the UK or the US. Runescape, the free-to-play MMORPG, has over 8.5million active players. One of those subscribers played the Runescape free version for over 13500 hours.

Runecrafters could possess X notated essence and X gp and a variety of various items worth 1000 Gp. Notable hardleatherbodies have a value of 1000gp, and the copper ore that is noted is worth 1000gp in addition to others. In World 16, Runecrafters are distinct from one another. They drop the noted stuff (worth 1000gp) and shout "Open 1k!"

Runners have air tiara, 24 Un-noted essence (not 25 Un-noted essence). The Runners demonstrate their intent by grabbing the noted junk. Runecrafters trade 1000gp and 24 essences noted and Runners trade unnoted essences as well as the not-noted junk (returning to Runecrafter the noted junk), making the trade revenue neutral.

Runecrafters drop the noteable stuff worth 1000 gp, then create their 24 un-noted essence, and then return to their spot and shout "Open 1k". Runecrafters have more crafting options (not limited by trade limits) and can earn more XP. Runners have the ability to earn more gp. Everyone benefits.

Disadvantages: (1) Runecrafters now require a variety of stuff, but that isn't difficult when you look at the amount of junk available in Runescape. (2) Need courteous people. There is a chance that someone could take everything that is in the air and ruin Air Running. (Hopefully, someone won't do this). (3) If the noted material is left on the ground too long, it could disappear. It is possible for Runecrafter (to ensure that the noted items don't disappear) to buy OSRS gold pick it up after a few moments and drop it back.