Blurite Dragons reside in the OSRS gold blurite caverns, to gain accsess that you need an"Ice crucial". To obtain it you need: Red berry Pie. Conclusion of knights sword. Just speak with the dwarf in knights sword, give him the pie for the"strange icicle" aka the ice key. As soon as you have the key return to the blurite cave, near the eastern end is a doorway outline. Use the key on the outline and enter.

WARNING! The ice key hits 1 damage for every 20 seconds holding it. The Keys result is nulified in the cave, your getting hit ones anyway. (see later) The cavern will have a vaierty of ice Giants (lv 52, 83, 106) and ice artists (lv 57, 90 and 110). All competitive in a multi battle area. You enter a big place with a frozen lake in the middle. Around the edge is a two deep square piece of land. 9fakes coming shortly )

The Blurite Dragon: The dragon is level 205, the greatest f2p monster. It will never drift off the ice lake also has the following effects. If you stand of this ice lake having over 30kg of items which you risk decreasing in. Should you fall in the lake you take 10 damage and just take 5 seconds to swim into the side.

The dragon doesn't breath normal fire, it rather breaths ice. This is a magic attack that can hit up to 30. Even if no harm is due to the ice breath still holds you in position for 3 minutes. The dragon could stamp its feet, this cracks the ice but does more damage to the roofing, boulders rain back on every player as a range attack inducing up to 15 damage. The dragon is very weak against fire attacks. So its a hard monster for f2p, should not provide to much trouble for p2p.

These things are introduced for a few reasons: They're unlikely to be employed by members. They're desinged to balance the f2p combat triangle. Staff allows mages hold opponents easier, and gain a slight attack increase against rangers. Also a slight damage increase, but less likely to hit. Warhammer should cope with tanks and deliver a little bit of p2p excitment of murdering people a little more fast... Mantle has reduced defences but supplies a greater range attack permitting rangers hit greater.

I have some thoughts that I think could be nice to be added into the present abilities Even though im nonmember, most of these are only for members. Agility: having the ability to dodge attack[no harm, not even 0s]. It would make sense, sinse the more nimble you are the buy RS gold easier you can dodge them. The 0s imply you were hit..but it didnt hurt you.