Like everything we have seen so far, each will have their own plans, and some will probably be raid-style occurring in new arenas. We have already seen Challenge Quests, which are an enjoyable way for teams or alliances to check their own mettle for great rewards. More new kinds are on the way, and a few have different challenges and PSO2 Meseta for sale benefits, such as rewarding players that score high with better loot.

Obviously, Episode Four will even come with new items, such as gear, augments and makeup. Additionally likely being added is crafting, which many fans are asking about. Crafting was released in Episode Four in Japan so it's likely we'll finally see it in the North American version in August. Here, you don't necessarily make things or gear, and enhancements can make weapons worse. The huge thing that comes with crafting is the capability to personalize Approaches, fresh achievements and titles.

The majority of the brand new cosmetics take after Earth and the narrative's new characters, so they may not be for you if you would rather maintain a high sci-fi appearance. One noteworthy new thing is Bonus Keys. These are obtained from Featured Quests and sometimes as Rare Drops. However, there is a catch: whenever they are simple to destroy, they can also deal huge damage, killing some courses in just one or two strikes. There is also a time limitation to how long you have to complete the quest, and neglecting means you've wasted a key. Bonus Quests drop a lot of rare loot and certain currencies in bulk in addition to granting tons of experience, making them worth the time.

A combo of PSO2's annoying launcher and issues with the Windows Store led to a load of problems with the original PC release. PSO2 Tweaker -- the fan-made tool that players were using to buy Phantasy Star Online 2 Meseta play with the Japanese release for ages -- was upgraded to help alleviate the problems, but hopefully that will soon be unnecessary.