Diablo 4's world can allow players to take Diablo IV Gold a break and pick up the story at any time, however, while there can "allow the possibility of non-linearity", the story will include "a beginning and a middle as well as an end".

Interview with IGN, Diablo 4 director Joe Shely and general manager Rod Fergusson opened up on what the latest adventure has to offer to fans of the franchise, as well as give a little insight into how the game's story mechanics will differ from previous Diablo games that came before it.

"One of the issues with making 'open' the form of a large neon and flashing that sign is that people will be able to get that impression of Breath of Wildness thinking, 'oh it's all natural and I'm free to roam around and do whatever I want'" Fergusson said, as the transcript was provided by NME.

"That's not our story at all. Our story allows for non-linearity however, there is an underlying story. We wanted to have a beginning, middle, and an ending.

"You don't have to follow the story long This is the good thing about the open world," Fergusson added. "There's plenty of side-quests, lots of things you can do that aren't on the golden way."

According to rumours, Blizzard may be set to release Diablo 4 in April 2023. According to reports from cheap Diablo 4 Gold the past that Diablo 4's proposed "2023" release date can be reduced to April, with early access set to launch in February, and pre-orders going live as early as next month.