In the same panel, Max Schaefer revealed that Condor made a deal to make the original Diablo in the amount of $300.000. This was "woefully insufficient." The studio, according to him, at the time which was "always totally out of cash," which was very stress-inducing. Without doubt, the financial security that the acquisition by Blizzard could offer was attractive to the team. They later on went on to create D2R Items.

The first Diablo exceeded expectations in every way. The Schaefer brothers stated that they envisaged this game to sell 20.000 copies that would be enough to allow for the sequel. The game of course sold more than that, and helped define the ARPG genre that is highly popular today.

The Schaefers and Brevik left Blizzard following Diablo, and set out to establish new studios as well as work on new projects. Brevik held a number of positions at different studios in his career post-Blizzard. Among his most notable new posts was as head of Gazillion Entertainment, which made Marvel Heroes. Then, he started his own company, Graybeard Games, which is currently developing an ARPG titled It Lurks Below. This week The game was revealed in the Xbox One console. Xbox One, in addition to PC.

Max Schaefer now heads up buy diablo II resurrected items Games, which is creating the previously delayed Torchlight Frontiers, while Erich Schaefer later created Double Damage Games, which came out with Rebel Galaxy in 2018.